How Spec-Driven Development Could Play Out

In Climbing the Abstraction Ladder with LLMs, I shared some early thoughts on how large language models might push software development toward a more spec-driven approach. With the rise of agentic AI, this shift is no longer theoretical. We are starting to see it take shape in practice, often under the label spec-driven development (SDD).

If we think of SDD as a new paradigm—on par with object-oriented or functional programming—we can look at the past to try to anticipate what will happen. New tools and platforms will emerge that are designed specifically for this way of working, much like Smalltalk or Lisp were for earlier paradigms. Early adopters will build real systems with them, and some of those systems will look very impressive.

What will take much longer is understanding how well SDD holds up over the entire software lifecycle. The long-term impact of a paradigm, especially on maintainability and evolution, is hard to judge early on. Organizations can reasonably try SDD on non-critical projects, but for critical systems the risks are still significant. Too many questions remain unanswered.

History also suggests some caution. If OOP and FP are any indication, a new paradigm rarely succeeds in its pure form. What we call OOP today is a pragmatic version that still contains a lot of procedural code. Functional programming entered the mainstream in an even weaker form—immutability and lambdas, but rarely full-blown higher-order functional design. SDD will likely follow the same path. The version that survives in industry probably won’t be fully spec-driven.

As usual, non-functional requirements are where things get complicated. New paradigms tend to work well for simple cases, but persistence made OOP messy, and performance constraints often make FP hard to apply in practice. There is no reason to expect SDD to be different. Once non-functional requirements dominate, architectural decisions become central—and that’s where abstractions start to leak.

It is worth considering some critiques of this view. First, SDD may not be a full paradigm but rather a technique layered on top of existing paradigms, in which case expecting a long evolution from “pure” to pragmatic may be misleading. Second, non-functional requirements might be incorporated into the specs themselves, changing the traditional failure points. Finally, architecture might become more of a search or simulation problem for agents, rather than a human-only domain, which could make SDD more effective than expected. These critiques suggest that SDD’s trajectory could be very different from past paradigms, and that its eventual form may be more disruptive than a cautious hybrid would imply.

Assuming these critiques don’t hold, SDD should not be seen as a replacement for software design, but as a new abstraction that shifts where effort is spent. Over time, the industry will likely settle on a hybrid approach: partly spec-driven, partly traditional, and pragmatic above all. As with earlier paradigm shifts, success will come from understanding both the power and the limits of the abstraction.

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